[Knight - Common]
1. Power of Phoenix/Power of Darkness
- The Learning Level for skill level Lv. 1 has been changed to 76.
- Skill level Lv. 2 has been added, granting 10% P. Skill Critical Damage.
- An effect that enhances ‘Knight Assault’ to ‘Knight Assault: Enhanced’ has been added.
2. Shield Stun
- The skill levels have been expanded.
|
Skill Level
|
Learning Level
|
Skill Power
|
|
11
|
91
|
3509
|
|
12
|
92
|
3589
|
|
13
|
93
|
3668
|
|
14
|
94
|
3747
|
|
15
|
95
|
3827
|
3. Phoenix Flame/Dark Sword Rain
- The power of skill levels Lv. 4~Lv. 10 has been increased.
- The skill levels have been expanded.
|
Skill Level
|
Learning Level
|
Skill Power
|
|
4
|
78
|
4606
|
|
5
|
80
|
4789
|
|
6
|
82
|
5001
|
|
7
|
84
|
5245
|
|
8
|
86
|
5519
|
|
9
|
88
|
5823
|
|
10
|
90
|
6165
|
|
11
|
91
|
6539
|
|
12
|
92
|
6943
|
|
13
|
93
|
7377
|
|
14
|
94
|
7841
|
|
15
|
95
|
8336
|
4. Knight Assault
- Changed to attack twice at a 50% chance.
- Skill Power has been increased.
|
Skill Level
|
Learning Level
|
Skill Power
|
|
1
|
76
|
4907
|
|
2
|
78
|
5214
|
|
3
|
80
|
5522
|
|
4
|
82
|
5831
|
|
5
|
84
|
6140
|
|
6
|
86
|
6448
|
|
7
|
88
|
6757
|
|
8
|
90
|
7067
|
|
9
|
91
|
7391
|
|
10
|
92
|
7731
|
|
11
|
93
|
8086
|
|
12
|
94
|
8447
|
|
13
|
95
|
8827
|
- An enhanced version of the skill, granted through Power of Phoenix/Power of Darkness, has been added.
|
Skill Name
|
Enhancement Effect
|
Skill Level
|
Skill Power
|
|
Knight Assault: Enhanced
|
- Increased power
- Changed to a 2-hit skill
- Defense Ignore Rate increased to 15%
|
1
|
5226
|
|
2
|
5553
|
||
|
3
|
5881
|
||
|
4
|
6210
|
||
|
5
|
6539
|
||
|
6
|
6867
|
||
|
7
|
7196
|
||
|
8
|
7526
|
||
|
9
|
7871
|
||
|
10
|
8233
|
||
|
11
|
8611
|
||
|
12
|
8996
|
||
|
13
|
9400
|
5. Battle Will
- P. Def. has been increased.
- P. Skill Critical Rate/PvE Damage Bonus have been added.
|
Skill Level
|
Learning Level
|
P. Atk.
|
P. Def.
|
P. Skill
Critical Rate
|
PvE Damage Bonus
|
|
11
|
91
|
500
|
500
|
3%
|
-
|
|
12
|
92
|
600
|
600
|
5%
|
2%
|
|
13
|
93
|
700
|
700
|
7%
|
4%
|
|
14
|
94
|
800
|
800
|
9%
|
6%
|
|
15
|
95
|
900
|
900
|
12%
|
8%
|
6. Power Charge
- The minimum distance requirement for using the skill has been changed to 80.
7. Knight Armor Mastery
- The skill levels have been expanded.
- The Power Stance trigger effect has been removed.
|
Skill Level
|
Learning Level
|
Max HP
|
P. Def.
|
Shield Defense
|
|
13
|
91
|
500
|
600
|
21%
|
|
14
|
92
|
600
|
700
|
22%
|
|
15
|
93
|
700
|
800
|
23%
|
|
16
|
94
|
850
|
900
|
24%
|
|
17
|
95
|
1000
|
1000
|
25%
|
8. Knight Weapon Mastery
- The skill levels have been expanded.
- P. Atk. has been increased.
- Atk. Spd./P. Skill Critical Damage have been added.
|
Skill Level
|
Learning Level
|
P. Atk.
|
P. Skill
Critical Damage
|
Atk. Spd.
|
|
1
|
40
|
135
|
-
|
8%
|
|
2
|
50
|
195
|
-
|
8%
|
|
3
|
60
|
255
|
-
|
8%
|
|
4
|
70
|
315
|
-
|
8%
|
|
5
|
76
|
375
|
-
|
10%
|
|
6
|
78
|
415
|
-
|
10%
|
|
7
|
80
|
455
|
-
|
10%
|
|
8
|
82
|
495
|
-
|
10%
|
|
9
|
84
|
540
|
-
|
15%
|
|
10
|
86
|
590
|
-
|
15%
|
|
11
|
88
|
640
|
-
|
15%
|
|
12
|
90
|
690
|
-
|
15%
|
|
13
|
91
|
750
|
1%
|
20%
|
|
14
|
92
|
810
|
2%
|
20%
|
|
15
|
93
|
870
|
3%
|
20%
|
|
16
|
94
|
930
|
4%
|
20%
|
|
17
|
95
|
1000
|
5%
|
20%
|
9. Emergency Rescue
- The activation condition based on current HP has been removed.
10. Final Fortress
- The activation condition based on current HP has been removed.
- The Knight Fortress trigger effect has been removed.
- P. Atk. has been added.
|
Skill Level
|
Learning Level
|
P. Atk.
|
|
1~11
|
52~74
|
50
|
|
12~27
|
76~91
|
100
|
11. Shield Reflect Magic
- Changed to a passive skill, and its effects have been changed as follows.
|
Skill Level
|
Learning Level
|
Received M. Skill Damage
|
M. Skill Power when hit
|
|
1
|
60
|
-2%
|
-1%
|
|
2
|
64
|
-4%
|
-2%
|
|
3
|
68
|
-7%
|
-3%
|
|
4
|
72
|
-10%
|
-5%
|
12. Strength of Knight
- The skill can now be enchanted from Lv. 1.
- The skill effects have been changed as follows.
|
Skill Level
|
Learning Level
|
Changes
|
|
1
|
76
|
The existing Lv. 2 enchant effects have been applied.
P. Def. has been increased.
|
|
2
|
89
|
An effect that increases Debuff/Anomaly Resistance by up to 15% based on P. Def. has been added.
|
13. Two new passive skills have been added.
- (Superior) Bless of Divine
|
Skill Level
|
Learning Level
|
Max HP
|
P. Atk.
|
P. Skill Critical Damage
|
|
1
|
76
|
5%
|
5%
|
20
|
|
2
|
80
|
7%
|
7%
|
40
|
|
3
|
85
|
10%
|
10%
|
60
|
|
4
|
88
|
15%
|
15%
|
80
|
|
5
|
90
|
20%
|
20%
|
100
|
- (Enhanced) Last Patience
: The SP required to learn the skill will be set to 0 until the scheduled maintenance on September 16.
|
Skill Level
|
Learning Level
|
P. Def.
|
Shield Defense
|
Max HP
|
|
1
|
20
|
30
|
-
|
100
|
|
2
|
40
|
50
|
-
|
200
|
|
3
|
50
|
70
|
120
|
500
|
|
4
|
58
|
100
|
130
|
600
|
|
5
|
60
|
100
|
140
|
700
|
|
6
|
65
|
100
|
160
|
800
|
|
7
|
70
|
200
|
180
|
900
|
|
8
|
75
|
200
|
200
|
1000
|
|
9
|
82
|
200
|
250
|
1300
|
|
10
|
88
|
300
|
300
|
1900
|
|
11
|
91
|
300
|
350
|
2200
|
14. Knight Protection/Majesty skills have been removed.
- The 20,000,000 Adena required to learn Knight Protection Lv. 8 has been sent to the Private Warehouse.
[Phoenix Knight]
1. Phoenix Shield
- The maximum number of affected targets has been changed to 20.
- Barrier HP has been changed to ‘7500 + 30% of the caster's Max HP’.
2. The new Legendary skill ‘Force of Phoenix: Master’ has been added.
|
Force of Phoenix: Master (Passive)
|
|
Basic Effects
Increases Max HP
Increases PvE Damage Bonus
Increases Bow/Dagger Resistance
Increases Speed
Activates ‘Phoenix Reverse’ on dying from attack
Phoenix Reverse
Restores 100% HP and applies a barrier and Imprisonment for 3 seconds
Awakens after 3 seconds, completing recovery
Trigger Cooldown: 600 sec.
Special Ability
Phoenix Shield → Phoenix Shield: Master
Enhanced Barrier HP
Added ally recovery effect
|
|
Phoenix Shield: Master
|
|
Applies ‘Phoenix Shield: Master’ and ‘Phoenix Damage Limit’ buffs to up to 20 nearby allies
Phoenix Shield: Master
Increases and heals allies' Max HP
Applies a barrier equal to 10000 + 35% of the caster's Max HP
The effect is removed when moving too far away from the caster
Duration: 20 sec.
Phoenix Damage Limit
Received Damage Limit: 5000
Duration: 5 sec.
Spirit Ore Consumption: 60
|
3. The new Rare recovery skill ‘Phoenix Recovery’ has been added.
- When acquired, removes the ‘Sacrifice’ skill.
|
Phoenix Recovery
|
|
Consumes 10% of current HP to heal up to 6 nearby allies and increase their P. Def.
Heals allies for 20% of the caster's Max HP
Increases allies' P. Def. by an amount equal to the caster's Shield Defense
The effect is removed when moving too far away from the caster
Cooldown: 180 sec.
Duration: 10 sec.
Spirit Ore Consumption: 5
|
4. Angelic Archon
- Effects that applied when certain equipment was equipped have been removed.
- The Received Healing reduction penalty has been removed from all skill levels, and Debuff/Anomaly Resistance has been adjusted.
- Spirit Ore Consumption has been changed to 35 at all skill levels.
- MP consumption has been removed and HP Cost: 3000 has been added.
[Hell Knight]
1. Hell Smashing
- Changed to a 2-hit skill.
- Skill Power has been increased.
|
Skill Level
|
Learning Level
|
Skill Power
|
|
1
|
76
|
6075
|
|
2
|
84
|
6378
|
|
3
|
88
|
6696
|
|
4
|
90
|
7036
|
|
5
|
91
|
7405
|
|
6
|
92
|
7805
|
|
7
|
93
|
8256
|
|
8
|
94
|
8723
|
|
9
|
95
|
9296
|
2. Dark Panther Assist
- The skill levels have been expanded.
- The additional attack trigger rate and power have been increased.
|
Skill Level
|
Learning Level
|
Additional Attack Rate
|
Additional Attack Power
|
|
14
|
93
|
20%
|
7984
|
|
15
|
95
|
30%
|
8584
|
3. Damage Reflection
- Some settings have been changed and the skill levels have been expanded.
|
Skill Level
|
Learning Level
|
Damage Reflection Rate
|
Duration
|
Cooldown
|
|
4
|
76
|
15%
|
10 sec.
|
45 sec.
|
|
5
|
85
|
20%
|
||
|
6
|
93
|
30%
|
4. Hell
- Skill Power has been increased.
- The number of attacks has been increased to 3.
- An effect that decreases Shock Resistance for 20 seconds has been added.
5. The new Legendary skill ‘Hell: Master’ has been added.
|
Hell: Master
|
|
Basic Effects
Charges at the enemy Summons a Hell Panther that assists in combat for 20 seconds Applies Hell Shadow for 20 seconds Hell Shadow
When the Hell Panther attacks the target, it deals additional damage and has a chance to decrease P. Def. and inflict Stun <PvE Effect> 3 attacks <PvP Effect> 3 attacks Chance to remove buffs Chance to disarm Decreases Shock Resistance for 20 seconds Instantly decreases HP/MP Applies Hell Pain for 10 seconds
Hell Pain
Applies Hell Pain, decreasing Received Healing and HP Recovery Potions' Effect for 10 seconds
|