Phoenix Knight & Hell Knight

Applied in Korea:

[Knight - Common]
1. Power of Phoenix/Power of Darkness
- The Learning Level for skill level Lv. 1 has been changed to 76.
- Skill level Lv. 2 has been added, granting 10% P. Skill Critical Damage.
- An effect that enhances ‘Knight Assault’ to ‘Knight Assault: Enhanced’ has been added.

2. Shield Stun
- The skill levels have been expanded.
Skill Level
Learning Level
Skill Power
11
91
3509
12
92
3589
13
93
3668
14
94
3747
15
95
3827

3. Phoenix Flame/Dark Sword Rain
- The power of skill levels Lv. 4~Lv. 10 has been increased.
- The skill levels have been expanded.
Skill Level
Learning Level
Skill Power
4
78
4606
5
80
4789
6
82
5001
7
84
5245
8
86
5519
9
88
5823
10
90
6165
11
91
6539
12
92
6943
13
93
7377
14
94
7841
15
95
8336

4. Knight Assault
- Changed to attack twice at a 50% chance.
- Skill Power has been increased.
Skill Level
Learning Level
Skill Power
1
76
4907
2
78
5214
3
80
5522
4
82
5831
5
84
6140
6
86
6448
7
88
6757
8
90
7067
9
91
7391
10
92
7731
11
93
8086
12
94
8447
13
95
8827

- An enhanced version of the skill, granted through Power of Phoenix/Power of Darkness, has been added.
Skill Name
Enhancement Effect
Skill Level
Skill Power
Knight Assault: Enhanced
- Increased power
- Changed to a 2-hit skill
- Defense Ignore Rate increased to 15%
1
5226
2
5553
3
5881
4
6210
5
6539
6
6867
7
7196
8
7526
9
7871
10
8233
11
8611
12
8996
13
9400

5. Battle Will
- P. Def. has been increased.
- P. Skill Critical Rate/PvE Damage Bonus have been added.
Skill Level
Learning Level
P. Atk.
P. Def.
P. Skill
Critical Rate
PvE Damage Bonus
11
91
500
500
3%
-
12
92
600
600
5%
2%
13
93
700
700
7%
4%
14
94
800
800
9%
6%
15
95
900
900
12%
8%

6. Power Charge
- The minimum distance requirement for using the skill has been changed to 80.

7. Knight Armor Mastery
- The skill levels have been expanded.
- The Power Stance trigger effect has been removed.
Skill Level
Learning Level
Max HP
P. Def.
Shield Defense
13
91
500
600
21%
14
92
600
700
22%
15
93
700
800
23%
16
94
850
900
24%
17
95
1000
1000
25%

8. Knight Weapon Mastery
- The skill levels have been expanded.
- P. Atk. has been increased.
- Atk. Spd./P. Skill Critical Damage have been added.
Skill Level
Learning Level
P. Atk.
P. Skill
Critical Damage
Atk. Spd.
1
40
135
-
8%
2
50
195
-
8%
3
60
255
-
8%
4
70
315
-
8%
5
76
375
-
10%
6
78
415
-
10%
7
80
455
-
10%
8
82
495
-
10%
9
84
540
-
15%
10
86
590
-
15%
11
88
640
-
15%
12
90
690
-
15%
13
91
750
1%
20%
14
92
810
2%
20%
15
93
870
3%
20%
16
94
930
4%
20%
17
95
1000
5%
20%

9. Emergency Rescue
- The activation condition based on current HP has been removed.

10. Final Fortress
- The activation condition based on current HP has been removed.
- The Knight Fortress trigger effect has been removed.
- P. Atk. has been added.
Skill Level
Learning Level
P. Atk.
1~11
52~74
50
12~27
76~91
100

11. Shield Reflect Magic
- Changed to a passive skill, and its effects have been changed as follows.
Skill Level
Learning Level
Received M. Skill Damage
M. Skill Power when hit
1
60
-2%
-1%
2
64
-4%
-2%
3
68
-7%
-3%
4
72
-10%
-5%

12. Strength of Knight
- The skill can now be enchanted from Lv. 1.
- The skill effects have been changed as follows.
Skill Level
Learning Level
Changes
1
76
The existing Lv. 2 enchant effects have been applied.
P. Def. has been increased.
2
89
An effect that increases Debuff/Anomaly Resistance by up to 15% based on P. Def. has been added.

13. Two new passive skills have been added.
- (Superior) Bless of Divine
Skill Level
Learning Level
Max HP
P. Atk.
P. Skill Critical Damage
1
76
5%
5%
20
2
80
7%
7%
40
3
85
10%
10%
60
4
88
15%
15%
80
5
90
20%
20%
100
- (Enhanced) Last Patience
: The SP required to learn the skill will be set to 0 until the scheduled maintenance on September 16.
Skill Level
Learning Level
P. Def.
Shield Defense
Max HP
1
20
30
-
100
2
40
50
-
200
3
50
70
120
500
4
58
100
130
600
5
60
100
140
700
6
65
100
160
800
7
70
200
180
900
8
75
200
200
1000
9
82
200
250
1300
10
88
300
300
1900
11
91
300
350
2200

14. Knight Protection/Majesty skills have been removed.
- The 20,000,000 Adena required to learn Knight Protection Lv. 8 has been sent to the Private Warehouse.

[Phoenix Knight]
1. Phoenix Shield
- The maximum number of affected targets has been changed to 20.
- Barrier HP has been changed to ‘7500 + 30% of the caster's Max HP’.

2. The new Legendary skill ‘Force of Phoenix: Master’ has been added.
Force of Phoenix: Master (Passive)
Basic Effects
Increases Max HP
Increases PvE Damage Bonus
Increases Bow/Dagger Resistance
Increases Speed
Activates ‘Phoenix Reverse’ on dying from attack

Phoenix Reverse
Restores 100% HP and applies a barrier and Imprisonment for 3 seconds
Awakens after 3 seconds, completing recovery
Trigger Cooldown: 600 sec.

Special Ability
Phoenix Shield → Phoenix Shield: Master
Enhanced Barrier HP
Added ally recovery effect

Phoenix Shield: Master
Applies ‘Phoenix Shield: Master’ and ‘Phoenix Damage Limit’ buffs to up to 20 nearby allies

Phoenix Shield: Master
Increases and heals allies' Max HP
Applies a barrier equal to 10000 + 35% of the caster's Max HP
The effect is removed when moving too far away from the caster
Duration: 20 sec.

Phoenix Damage Limit
Received Damage Limit: 5000
Duration: 5 sec.

Spirit Ore Consumption: 60

3. The new Rare recovery skill ‘Phoenix Recovery’ has been added.
- When acquired, removes the ‘Sacrifice’ skill.
Phoenix Recovery
Consumes 10% of current HP to heal up to 6 nearby allies and increase their P. Def.

Heals allies for 20% of the caster's Max HP
Increases allies' P. Def. by an amount equal to the caster's Shield Defense
The effect is removed when moving too far away from the caster

Cooldown: 180 sec.
Duration: 10 sec.
Spirit Ore Consumption: 5

4. Angelic Archon
- Effects that applied when certain equipment was equipped have been removed.
- The Received Healing reduction penalty has been removed from all skill levels, and Debuff/Anomaly Resistance has been adjusted.
- Spirit Ore Consumption has been changed to 35 at all skill levels.
- MP consumption has been removed and HP Cost: 3000 has been added.

[Hell Knight]
1. Hell Smashing
- Changed to a 2-hit skill.
- Skill Power has been increased.
Skill Level
Learning Level
Skill Power
1
76
6075
2
84
6378
3
88
6696
4
90
7036
5
91
7405
6
92
7805
7
93
8256
8
94
8723
9
95
9296

2. Dark Panther Assist
- The skill levels have been expanded.
- The additional attack trigger rate and power have been increased.
Skill Level
Learning Level
Additional Attack Rate
Additional Attack Power
14
93
20%
7984
15
95
30%
8584

3. Damage Reflection
- Some settings have been changed and the skill levels have been expanded.
Skill Level
Learning Level
Damage Reflection Rate
Duration
Cooldown
4
76
15%
10 sec.
45 sec.
5
85
20%
6
93
30%

4. Hell
- Skill Power has been increased.
- The number of attacks has been increased to 3.
- An effect that decreases Shock Resistance for 20 seconds has been added.

5. The new Legendary skill ‘Hell: Master’ has been added.
Hell: Master
Basic Effects
Charges at the enemy
Summons a Hell Panther that assists in combat for 20 seconds
Applies Hell Shadow for 20 seconds

Hell Shadow
When the Hell Panther attacks the target, it deals additional damage and has a chance to decrease P. Def. and inflict Stun

<PvE Effect>
3 attacks

<PvP Effect>
3 attacks
Chance to remove buffs
Chance to disarm
Decreases Shock Resistance for 20 seconds
Instantly decreases HP/MP
Applies Hell Pain for 10 seconds

Hell Pain
Applies Hell Pain, decreasing Received Healing and HP Recovery Potions' Effect for 10 seconds